write-script-bunnative
/write-script-bunnative
MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.
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- windmill-labs ↗
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- windmill ↗
- Licence
- Apache-2.0
- Last repository change
- 25.10.2026
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Apache-2.0, otwarta: można używać i zmieniać, z zachowaniem licencji i informacji o zmianach.
What it does and when to use it
MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.
Original author description
MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.
How it works
- CLI Commands
- General Principles
- Return Values
- Preprocessor Scripts
- Structure
- Resource Types
- Imports
- Pure computation: //nonetwork
- Windmill Client
- S3 Object Operations
SKILL.md preview
---
name: write-script-bunnative
description: MUST use when writing Bun Native scripts. The script must start with //native to run on the native worker.
---
## CLI Commands
Place scripts in a folder.
After writing, tell the user which command fits what they want to do:
- `wmill script preview <script_path>` — **default when iterating on a local script.** Runs the local file without deploying.
- `wmill script run <path>` — runs the script **already deployed** in the workspace. Use only when the user explicitly wants to test the deployed version, not local edits.
- `wmill generate-metadata` — regenerate the local `.script.yaml` (input schema) and `.lock` (resolved dependencies) for scripts you changed, and refresh their content hashes in `wmill-lock.yaml`. Local files only — **not** a deploy. See "Keep metadata in sync" below.
- Deploy local changes to the workspace — via `git push` or `wmill sync push` depending on how the repo is wired (see the **Deploying** section in `AGENTS.wmill.md`). Only suggest/run a deploy when the user explicitly asks to deploy/publish/push — not when they say "run", "try", or "test".
### Preview vs run — choose by intent, not habit
If the user says "run the script", "try it", "test it", "does it work" while there are **local edits to the script file**, use `script preview`. Do NOT push the script to then `script run` it — pushing is a deploy, and deploying just to test overwrites the workspace version with untested changes.
Only use `script run` when:
- The user explicitly says "run the deployed version" / "run what's on the server".
- There is no local script being edited (you're just invoking an existing script).
Only use `sync push` when:
- The user explicitly asks to deploy, publish, push, or ship.
- The preview has already validated the change and the user wants it in the workspace.
### Keep metadata in sync after editing
`wmill-lock.yaml` tracks a content hash for each item. Editing a script's content — most importantly **adding or removing an import** or **changing `main`'s arguments** — invalidates that hash and leaves the `.lock`, the `.script.yaml` input schema, and the hash row out of date. Run `wmill generate-metadata` (scoped to what you touched) after such edits so the resolved lock, the auto-generated args UI (driven by `.script.yaml`), and `wmill-lock.yaml` all match the code. Leaving them stale produces spurious diffs in git-sync and CI.
This only writes local files (it is **not** a deploy), but it re-resolves dependencies, so it can bump unpinned versions (the same as deploying from the UI; expected, not a bug). So by default offer it and run it once the user agrees, rather than running it silently after every edit — unless the project's `AGENTS.md` opts into running metadata automatically (see the "Keeping metadata in sync" preference there). Either way YOU run the command, not the user. After running it, diff the regenerated `.lock` / `.script.lock` files and tell the user which dependency versions changed (e.g. `requests 2.31.0 → 2.32.0`), so they can catch an unwanted bump before deploying — even under `Metadata: auto`, since it's information, not a confirmation gate. Pin versions in code to keep them fixed.
With no path argument, `generate-metadata` regenerates only the items whose content hash drifted — not everything. Imports propagate: editing a script that others import marks every importer stale too, so a one-line change to a shared module can regenerate many locks (by design — their locks must reflect the imported code). If it touches more than you expect, run `wmill generate-metadata --dry-run` — it lists each stale item with a reason (`content changed` or `depends on <path>`) without changing anything — then narrow with a path argument (`wmill generate-metadata f/foo`) or `--strict-folder-boundaries`.
If the on-disk `.lock` and `.script.yaml` are already correct and only `wmill-lock.yaml` needs its hashes refreshed (hash drift, or bootstrapping missing entries), use `wmill generate-metadata rehash` — it re-records hashes from disk with no backend round-trip and no dependency changes.
### After writing — offer to test, don't wait passively
If the user hasn't already told you to run/test/preview the script, offer it as a one-sentence next step (e.g. "Want me to run `wmill script preview` with sample args?"). Do not present a multi-option menu.
If the user already asked to test/run/try the script in their original request, skip the offer and just execute `wmill script preview <path> -d '<args>'` directly — pick plausible args from the script's declared parameters. The shape varies by language: `main(...)` for code languages, the SQL dialect's own placeholder syntax (`$1` for PostgreSQL, `?` for MySQL/Snowflake, `@P1` for MSSQL, `@name` for BigQuery, etc.), positional `$1`, `$2`, … for Bash, `param(...)` for PowerShell.
`wmill script preview` does not deploy, but it still executes script code and may cause side effects; run it yourself when the user asked to test/preview (or after confirming that execution is intended). `wmill generate-metadata` does not deploy either — it only writes local files (locks, schemas, hashes) — but offer it before running (or run automatically if the project's `AGENTS.md` opts in), per "Keep metadata in sync" above. Deploying to the workspace (`git push` or `wmill sync push` depending on how the repo is wired — see the **Deploying** section) is the only step that mutates remote state — do it only when the user explicitly asks to deploy/publish/push.
For a **visual** open-the-script-in-the-dev-page preview (rather than `script preview`'s run-and-print-result), use the `preview` skill.
Use `wmill resource-type list --schema` to discover available resource types.
# Windmill Script Writing Guide
## General Principles
- A script's inputs are its parameters. Credentials and configuration come in as resource-typed parameters, never hard-coded or read from the environment; the language section below shows how that language declares parameters
- When no resource type exists for a service, still take its connection as one resource-typed parameter, of a custom type holding the connection fields (base URL, account identifiers, credentials), its secret in a variable the resource references. A custom type is named `c_<name>`, which keeps it apart from a hub type synced later: the parameter takes `RT.C<Name>` in TypeScript, a `c_<name>` TypedDict in Python. A plain string parameter or a variable read inside the code only when the user asks for it: the resource keeps a connection's fields together, lets whoever runs the script pick an existing connection, and keeps the secret out of the arguments a run records. If the instance is reported as not having synced the Windmill Hub's resource types, mention that a superadmin can sync them, since the hub has types for most services. Otherwise, or when the user prefers it to syncing, propose the resource type and ask before creating it
- A Windmill Hub script takes a resource type the hub publishes, so on an instance that has not synced the hub's types that type is missing: say so, and that a superadmin can sync them, before asking for a resource of it. Hub scripts often declare the type inline (`type Stripe = { token: string }`), which is still the `stripe` resource type; in code you write, name it the way the language section shows (`RT.Stripe` in TypeScript) rather than copying the inline declaration
- Before relying on a resource type, a hub script's included, run `wmill resource-type list`: it shows whether the workspace has the type, and warns when the instance has not synced the hub's types
- Libraries are installed automatically - do not show installation instructions
- In a language with an entrypoint function (TypeScript, Python, Go, Rust, PHP, R, …), name it `main` (`Main` in C#) and do not call it; in TypeScript it must be async. SQL, GraphQL, Bash, PowerShell and Ansible scripts have no `main`: their language section shows how they take arguments
- Where the language has a Windmill client (`wmill`), use it to interact with the platform
- A script's input schema may carry a top-level `prompt_for_ai` string: its author's instructions to an AI choosing the inputs. Follow it when you pick arguments to run that script, and keep it when you rewrite the schema
## Return Values
- A script can return any JSON-serializable value; a SQL script returns the rows its query produces
- Return values become available to subsequent flow steps via `results.step_id`
## Preprocessor Scripts
Preprocessor scripts process raw trigger data from various sources (webhook, custom HTTP route, SQS, WebSocket, Kafka, NATS, MQTT, AMQP, Postgres, GCP Pub/Sub, Azure, or email) before passing it to the flow. This separates the trigger logic from the flow logic and keeps the auto-generated UI clean.
A preprocessor is written in TypeScript or Python: its function is named `preprocessor` instead of `main`, and it receives a single parameter called `event` (the language section gives its type).
The returned object determines the parameter values passed to the flow.
e.g., `{ b: 1, a: 2 }` calls the flow with `a = 2` and `b = 1`, assuming the flow has two inputs called `a` and `b`.
# TypeScript (Bun Native)
Native TypeScript execution. Native scripts are Bun scripts that run on the native worker — a lightweight V8 isolate that exposes `fetch` and the JavaScript standard library — and can be heavily parallelized. Every script MUST start with `//native` on its first line so Windmill routes it to the native worker; without it the exact same script runs on the regular Bun worker. You may import npm packages and other Windmill scripts (e.g. `./helper.ts`) — imports are resolved and bundled just like a regular Bun script — as long as everything (your code and its dependencies) relies only on `fetch` and the standard library. Libraries that need Node/Bun runtime APIs (filesystem, `node:*` modules, child processes, native addons) will not work on the native worker; use the regular `bun` language for those.
## Structure
Export a single **async** function called `main`:
```typescript
//native
export async function main(param1: string, param2: number) {
// Your code here
return { result: param1, count: param2 };
}
```
Do not call the main function.
## Resource Types
On Windmill, credentials and configuration are stored in resources and passed as parameters to main.
Use the `RT` namespace for resource types:
```typescript
//native
export async function main(stripe: RT.Stripe) {
// stripe contains API key and config from the resource
}
```
Only use resource types if you need them to satisfy the instructions. Always use the RT namespace.
Before using a resource type, check the `rt.d.ts` file in the project root to see all available resource types and their fields. This file is generated by `wmill resource-type generate-namespace`.
## Imports
**The constraint is the runtime, not the import list.** You may import npm packages and relative Windmill scripts; they are resolved and bundled exactly like a regular Bun script. But the native worker only provides `fetch` and the JavaScript standard library, so any imported code must work using only those. Anything requiring Node/Bun built-ins (`node:fs`, `child_process`, the `Bun` API, native modules) belongs in a regular `bun` script instead. Use the globally available `fetch` for HTTP:
```typescript
//native
export async function main(url: string) {
const response = await fetch(url);
return await response.json();
}
```
## Pure computation: `//no_network`
A native script that only transforms its inputs can declare `//no_network` in its leading comment block (right after `//native`). The runtime then refuses every connection the script attempts: `fetch` to any host, the Windmill API (so `windmill-client` calls fail too), raw sockets and unix sockets, and `WM_TOKEN` is not set. Without `//native` it means something else: the script must run in an nsjail sandbox (`//sandbox`, or instance-wide sandboxing), which then loses its network, and it fails to run otherwise. Use it only when the script needs no external data beyond its arguments:
```typescript
//native
//no_network
export async function main(items: { price: number; qty: number }[]) {
return items.reduce((sum, i) => sum + i.price * i.qty, 0);
}
```
## Windmill Client
`windmill-client` works on the native worker (its calls go over `fetch`), so use it as the **preferred way to talk to Windmill** — reading resources/variables/states, running scripts and flows, and the S3 helpers below (`loadS3File`, `loadS3FileStream`, `writeS3File`, `S3Object`). It handles auth, the workspace, and the base URL for you. Reserve raw `fetch` for calling *external* HTTP APIs that aren't Windmill.
The full `windmill-client` API reference (every exported function and its signature) is included below — consult it for the exact method instead of hand-rolling a `fetch` against the Windmill API.
## Preprocessor Scripts
For preprocessor scripts, the function should be named `preprocessor` and receives an `event` parameter:
```typescript
//native
type Event = {
kind:
| "webhook"
| "http"
| "websocket"
| "kafka"
| "email"
| "nats"
| "postgres"
| "sqs"
| "mqtt"
| "amqp"
| "gcp"
| "azure";
body: any;
headers: Record<string, string>;
query: Record<string, string>;
};
export async function preprocessor(event: Event) {
return {
param1: event.body.field1,
param2: event.query.id,
};
}
```
## S3 Object Operations
Windmill provides built-in support for S3-compatible storage operations. The `wmill.S3Object` type covers both the `s3://storage/key` URI form (`s3:///key` for the workspace default storage) and the `{ s3, storage? }` record form — always use it instead of redefining your own.
### Receiving an S3Object as a script parameter
```typescript
//native
import * as wmill from "windmill-client";
export async function main(file: wmill.S3Object) {
const content = await wmill.loadS3File(file);
// ...
}
```
### S3 operations
```typescript
//native
import * as wmill from "windmill-client";
// Load file content from S3
const content: Uint8Array = await wmill.loadS3File(s3object);
// Load file as stream
const blob: Blob = await wmill.loadS3FileStream(s3object);
// Write file to S3
const result: wmill.S3Object = await wmill.writeS3File(
s3object, // Target path (or undefined to auto-generate)
fileContent, // string or Blob
s3ResourcePath // Optional: specific S3 resource to use
);
```
# TypeScript SDK (windmill-client)
Import: import * as wmill from 'windmill-client'
The client configures itself from the job's environment — base URL, token and credentials mode
are all set before your code runs, so there is nothing to initialize and no reason to read
WM_TOKEN or BASE_INTERNAL_URL and build an API URL yourself. Reconstructing that by hand only
reintroduces details the client already handles. Call the SDK for anything Windmill, and use raw
HTTP for third-party APIs.
The helpers below are the surface to prefer. For an endpoint none of them covers, import the
generated service classes (JobService, ScriptService, ...) from 'windmill-client' — they are not
listed here but they do exist. What does not exist is a helper name you guessed at: if it is
neither listed below nor a service method, do not call it.
To know who is running the script, read the contextual variables rather than calling the API:
`process.env.WM_END_USER_EMAIL || process.env.WM_EMAIL`. WM_END_USER_EMAIL is the app viewer when
the run was triggered from an app and empty otherwise (both variables are always defined), WM_EMAIL
is the user the job is permissioned as. WM_USERNAME is the matching username.
workerHasInternalServer(): boolean
/**
* Initialize the Windmill client with authentication token and base URL
* @param token - Authentication token (defaults to WM_TOKEN env variable)
* @param baseUrl - API base URL (defaults to BASE_INTERNAL_URL or BASE_URL env variable)
*/
setClient(token?: string, baseUrl?: string): void
/**
* Create a client configuration from env variables
* @returns client configuration
*/
getWorkspace(): string
/**
* Get a resource value by path
* @param path path of the resource, default to internal state path
* @param undefinedIfEmpty if the resource does not exist, return undefined instead of throwing an error
* @returns resource value
*/
async getResource(path?: string, undefinedIfEmpty?: boolean): Promise<any>
/**
* Get the true root job id
* @param jobId job id to get the root job id from (default to current job)
* @returns root job id
*/
async getRootJobId(jobId?: string): Promise<string>
/**
* Run a script synchronously by its path and wait for the result
* @param path - Script path in Windmill
* @param args - Arguments to pass to the script
* @param verbose - Enable verbose logging
* @param tag - Override the worker tag the job runs on
* @returns Script execution result
*/
async runScriptByPath(path: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any>
/**
* Run a script synchronously by its hash and wait for the result
* @param hash_ - Script hash in Windmill
* @param args - Arguments to pass to the script
* @param verbose - Enable verbose logging
* @param tag - Override the worker tag the job runs on
* @returns Script execution result
*/
async runScriptByHash(hash_: string, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any>
/**
* Append a text to the result stream
* @param text text to append to the result stream
*/
appendToResultStream(text: string): void
/**
* Stream to the result stream
* @param stream stream to stream to the result stream
*/
async streamResult(stream: AsyncIterable<string>): Promise<void>
/**
* Run a flow synchronously by its path and wait for the result
* @param path - Flow path in Windmill
* @param args - Arguments to pass to the flow
* @param verbose - Enable verbose logging
* @param tag - Override the worker tag the job runs on
* @returns Flow execution result
*/
async runFlow(path: string | null = null, args: Record<string, any> | null = null, verbose: boolean = false, tag: string | null = null): Promise<any>
/**
* Wait for a job to complete and return its result
* @param jobId - ID of the job to wait for
* @param verbose - Enable verbose logging
* @returns Job result when completed
*/
async waitJob(jobId: string, verbose: boolean = false): Promise<any>
/**
* Get the result of a completed job
* @param jobId - ID of the completed job
* @returns Job result
*/
async getResult(jobId: string): Promise<any>
/**
* Get the result of a job if completed, or its current status
* @param jobId - ID of the job
* @returns Object with started, completed, success, and result properties
*/
async getResultMaybe(jobId: string): Promise<any>
/**
* Cancel a queued or running job by ID.
* @param jobId - UUID of the job to cancel
* @param reason - Optional reason for cancellation
* @returns Response message from the cancel endpoint
*/
async cancelJob(jobId: string, reason: string | undefined = undefined): Promise<string>
/**
* Run a script asynchronously by its path
* @param path - Script path in Windmill
* @param args - Arguments to pass to the script
* @param scheduledInSeconds - Schedule execution for a future time (in seconds), or {@link RunScriptAsyncOptions}
* `{ scheduledInSeconds?, tag?, retry? }`, e.g. `{ retry: { constant: { attempts: 3, seconds: 10 } } }`
* @param tag - Override the worker tag the job runs on
* @returns Job ID of the created job
*/
async runScriptByPathAsync(path: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null | RunScriptAsyncOptions = null, tag: string | null = null): Promise<string>
/**
* Run a script asynchronously by its hash
* @param hash_ - Script hash in Windmill
* @param args - Arguments to pass to the script
* @param scheduledInSeconds - Schedule execution for a future time (in seconds), or {@link RunScriptAsyncOptions}
* `{ scheduledInSeconds?, tag?, retry? }`, e.g. `{ retry: { constant: { attempts: 3, seconds: 10 } } }`
* @param tag - Override the worker tag the job runs on
* @returns Job ID of the created job
*/
async runScriptByHashAsync(hash_: string, args: Record<string, any> | null = null, scheduledInSeconds: number | null | RunScriptAsyncOptions = null, tag: string | null = null): Promise<string>
/**
* Run a flow asynchronously by its path
* @param path - Flow path in Windmill
* @param args - Arguments to pass to the flow
* @param scheduledInSeconds - Schedule execution for a future time (in seconds)
* @param doNotTrackInParent - If false, tracks state in parent job (only use when fully awaiting the job)
* @param tag - Override the worker tag the job runs on
* @returns Job ID of the created job
*/
async runFlowAsync(path: string | null, args: Record<string, any> | null, scheduledInSeconds: number | null = null, // can only be set to false if this the job will be fully await and not concurrent with any other job // as otherwise the child flow and its own child will store their state in the parent job which will // lead to incorrectness and failures doNotTrackInParent: boolean = true, tag: string | null = null): Promise<string>
/**
* Resolve a resource value in case the default value was picked because the input payload was undefined
* @param obj resource value or path of the resource under the format `$res:path`
* @returns resource value
*/
async resolveDefaultResource(obj: any): Promise<any>
/**
* Get the state file path from environment variables
* @returns State path string
*/
getStatePath(): string
/**
* Set a resource value by path
* @param path path of the resource to set, default to state path
* @param value new value of the resource to set
* @param initializeToTypeIfNotExist if the resource does not exist, initialize it with this type
*/
async setResource(value: any, path?: string, initializeToTypeIfNotExist?: string): Promise<void>
/**
* Set the state
* @param state state to set
* @param path Optional state resource path override. Defaults to `getStatePath()`.
*/
async setState(state: any, path?: string): Promise<void>
/**
* Set the progress
* Progress cannot go back and limited to 0% to 99% range
* @param percent Progress to set in %
* @param jobId? Job to set progress for
*/
async setProgress(percent: number, jobId?: any): Promise<void>
/**
* Get the progress
* @param jobId? Job to get progress from
* @returns Optional clamped between 0 and 100 progress value
*/
async getProgress(jobId?: any): Promise<number | null>
/**
* Whether the worker running this job has received its shutdown signal.
* A draining worker waits for its current job to finish before exiting, so a
* long-running script can poll this and return early to let the worker be replaced.
* @param jobId? Job to check, defaults to the current job
*/
async workerIsDraining(jobId?: string): Promise<boolean>
/**
* Set a flow user state
* @param key key of the state
* @param value value of the state
*/
async setFlowUserState(key: string, value: any, errorIfNotPossible?: boolean): Promise<void>
/**
* Get a flow user state
* @param path path of the variable
*/
async getFlowUserState(key: string, errorIfNotPossible?: boolean): Promise<any>
/**
* Get the state shared across executions
* @param path Optional state resource path override. Defaults to `getStatePath()`.
*/
async getState(path?: string): Promise<any>
/**
* Get a variable by path
* @param path path of the variable
* @returns variable value
*/
async getVariable(path: string): Promise<string>
/**
* Set a variable by path, create if not exist
* @param path path of the variable
* @param value value of the variable
* @param isSecretIfNotExist if the variable does not exist, create it as secret or not (default: false)
* @param descriptionIfNotExist if the variable does not exist, create it with this description (default: "")
*/
async setVariable(path: string, value: string, isSecretIfNotExist?: boolean, descriptionIfNotExist?: string): Promise<void>
/**
* Build a PostgreSQL connection URL from a database resource
* @param path - Path to the database resource
* @returns PostgreSQL connection URL string
*/
async databaseUrlFromResource(path: string): Promise<string>
async polarsConnectionSettings(s3_resource_path: string | undefined): Promise<any>
async duckdbConnectionSettings(s3_resource_path: string | undefined): Promise<any>
/**
* Get S3 client settings from a resource or workspace default
* @param s3_resource_path - Path to S3 resource (uses workspace default if undefined)
* @param workspace - Workspace to read from (defaults to the `WM_WORKSPACE` env var)
* @returns S3 client configuration settings
*/
async denoS3LightClientSettings(s3_resource_path: string | undefined, workspace: string | undefined = undefined): Promise<DenoS3LightClientSettings>
/**
* Load the content of a file stored in S3. If the s3ResourcePath is undefined, it will default to the workspace S3 resource.
*
* ```typescript
* let fileContent = await wmill.loadS3FileContent(inputFile)
* // if the file is a raw text file, it can be decoded and printed directly:
* const text = new TextDecoder().decode(fileContentStream)
* console.log(text);
* ```
*
* @param workspace - Workspace to read from (defaults to the `WM_WORKSPACE` env var)
*/
async loadS3File(s3object: S3Object, s3ResourcePath: string | undefined = undefined, workspace: string | undefined = undefined): Promise<Uint8Array | undefined>
/**
* Load the content of a file stored in S3 as a stream. If the s3ResourcePath is undefined, it will default to the workspace S3 resource.
*
* ```typescript
* let fileContentBlob = await wmill.loadS3FileStream(inputFile)
* // if the content is plain text, the blob can be read directly:
* console.log(await fileContentBlob.text());
* ```
*
* @param workspace - Workspace to read from (defaults to the `WM_WORKSPACE` env var)
*/
async loadS3FileStream(s3object: S3Object, s3ResourcePath: string | undefined = undefined, workspace: string | undefined = undefined): Promise<Blob | undefined>
/**
* Persist a file to the S3 bucket. If the s3ResourcePath is undefined, it will default to the workspace S3 resource.
*
* ```typescript
* const s3object = await writeS3File(s3Object, "Hello Windmill!")
* const fileContentAsUtf8Str = (await s3object.toArray()).toString('utf-8')
* console.log(fileContentAsUtf8Str)
* ```
*
* @param workspace - Workspace to write to (defaults to the `WM_WORKSPACE` env var)
*/
async writeS3File(s3object: S3Object | undefined, fileContent: string | Blob, s3ResourcePath: string | undefined = undefined, contentType: string | undefined = undefined, contentDisposition: string | undefined = undefined, workspace: string | undefined = undefined): Promise<S3Object>
/**
* Permanently delete a file from S3 by key.
*
* ```typescript
* await wmill.deleteS3File({ s3: "path/to/file.txt" })
* ```
*
* @param s3object - S3 object identifying the file to delete (must have `s3` set)
* @param workspace - Workspace to delete from (defaults to the `WM_WORKSPACE` env var)
*/
async deleteS3File(s3object: S3Object, workspace: string | undefined = undefined): Promise<void>
/**
* Sign S3 objects to be used by anonymous users in public apps
* @param s3objects s3 objects to sign
* @param expirySecs how long the signature stays valid, in seconds (default 43200 = 12h, clamped to [60, 604800])
* @returns signed s3 objects
*/
async signS3Objects(s3objects: S3Object[], { expirySecs }: { expirySecs?: number } = {}): Promise<S3Object[]>
/**
* Sign S3 object to be used by anonymous users in public apps
* @param s3object s3 object to sign
* @param expirySecs how long the signature stays valid, in seconds (default 43200 = 12h, clamped to [60, 604800])
* @returns signed s3 object
*/
async signS3Object(s3object: S3Object, { expirySecs }: { expirySecs?: number } = {}): Promise<S3Object>
/**
* Generate a presigned public URL for an array of S3 objects.
* If an S3 object is not signed yet, it will be signed first.
* @param s3Objects s3 objects to sign
* @param expirySecs how long the signature stays valid, in seconds (default 43200 = 12h, clamped to [60, 604800])
* @returns list of signed public URLs
*/
async getPresignedS3PublicUrls(s3Objects: S3Object[], { baseUrl, expirySecs }: { baseUrl?: string; expirySecs?: number } = {}): Promise<string[]>
/**
* Generate a presigned public URL for an S3 object. If the S3 object is not signed yet, it will be signed first.
* @param s3Object s3 object to sign
* @param expirySecs how long the signature stays valid, in seconds (default 43200 = 12h, clamped to [60, 604800])
* @returns signed public URL
*/
async getPresignedS3PublicUrl(s3Objects: S3Object, { baseUrl, expirySecs }: { baseUrl?: string; expirySecs?: number } = {}): Promise<string>
/**
* Get URLs needed for resuming a flow after this step
* @param approver approver name
* @param flowLevel if true, generate resume URLs for the parent flow instead of the specific step.
* This allows pre-approvals that can be consumed by any later suspend step in the same flow.
* @returns approval page UI URL, resume and cancel API URLs for resuming the flow
*/
async getResumeUrls(approver?: string, flowLevel?: boolean): Promise<{
approvalPage: string;
resume: string;
cancel: string;
}>
/**
* Get an OIDC jwt token for auth to external services (e.g: Vault, AWS) (ee only)
* @param audience audience of the token
* @param expiresIn Optional number of seconds until the token expires
* @returns jwt token
*/
async getIdToken(audience: string, expiresIn?: number): Promise<string>
/**
* Convert a base64-encoded string to Uint8Array
* @param data - Base64-encoded string
* @returns Decoded Uint8Array
*/
base64ToUint8Array(data: string): Uint8Array
/**
* Convert a Uint8Array to base64-encoded string
* @param arrayBuffer - Uint8Array to encode
* @returns Base64-encoded string
*/
uint8ArrayToBase64(arrayBuffer: Uint8Array): string
/**
* Sends an interactive approval request via Slack, allowing optional customization of the message, approver, and form fields.
*
* **[Enterprise Edition Only]** To include form fields in the Slack approval request, go to **Advanced -> Suspend -> Form**
* and define a form. Learn more at [Windmill Documentation](https://www.windmill.dev/docs/flows/flow_approval#form).
*
* @param {Object} options - The configuration options for the Slack approval request.
* @param {string} options.slackResourcePath - The path to the Slack resource in Windmill.
* @param {string} options.channelId - The Slack channel ID where the approval request will be sent.
* @param {string} [options.message] - Optional custom message to include in the Slack approval request.
* @param {string} [options.approver] - Optional user ID or name of the approver for the request.
* @param {DefaultArgs} [options.defaultArgsJson] - Optional object defining or overriding the default arguments to a form field.
* @param {Enums} [options.dynamicEnumsJson] - Optional object overriding the enum default values of an enum form field.
* @param {string} [options.resumeButtonText] - Optional text for the resume button.
* @param {string} [options.cancelButtonText] - Optional text for the cancel button.
*
* @returns {Promise<void>} Resolves when the Slack approval request is successfully sent.
*
* @throws {Error} If the function is not called within a flow or flow preview.
* @throws {Error} If the `JobService.getSlackApprovalPayload` call fails.
*
* **Usage Example:**
* ```typescript
* await requestInteractiveSlackApproval({
* slackResourcePath: "/u/alex/my_slack_resource",
* channelId: "admins-slack-channel",
* message: "Please approve this request",
* approver: "approver123",
* defaultArgsJson: { key1: "value1", key2: 42 },
* dynamicEnumsJson: { foo: ["choice1", "choice2"], bar: ["optionA", "optionB"] },
* resumeButtonText: "Resume",
* cancelButtonText: "Cancel",
* });
* ```
*
* **Note:** This function requires execution within a Windmill flow or flow preview.
*/
async requestInteractiveSlackApproval({ slackResourcePath, channelId, message, approver, defaultArgsJson, dynamicEnumsJson, resumeButtonText, cancelButtonText, }: SlackApprovalOptions): Promise<void>
/**
* Sends an interactive approval request via Teams, allowing optional customization of the message, approver, and form fields.
*
* **[Enterprise Edition Only]** To include form fields in the Teams approval request, go to **Advanced -> Suspend -> Form**
* and define a form. Learn more at [Windmill Documentation](https://www.windmill.dev/docs/flows/flow_approval#form).
*
* @param {Object} options - The configuration options for the Teams approval request.
* @param {string} options.teamName - The Teams team name where the approval request will be sent.
* @param {string} options.channelName - The Teams channel name where the approval request will be sent.
* @param {string} [options.message] - Optional custom message to include in the Teams approval request.
* @param {string} [options.approver] - Optional user ID or name of the approver for the request.
* @param {DefaultArgs} [options.defaultArgsJson] - Optional object defining or overriding the default arguments to a form field.
* @param {Enums} [options.dynamicEnumsJson] - Optional object overriding the enum default values of an enum form field.
*
* @returns {Promise<void>} Resolves when the Teams approval request is successfully sent.
*
* @throws {Error} If the function is not called within a flow or flow preview.
* @throws {Error} If the `JobService.getTeamsApprovalPayload` call fails.
*
* **Usage Example:**
* ```typescript
* await requestInteractiveTeamsApproval({
* teamName: "admins-teams",
* channelName: "admins-teams-channel",
* message: "Please approve this request",
* approver: "approver123",
* defaultArgsJson: { key1: "value1", key2: 42 },
* dynamicEnumsJson: { foo: ["choice1", "choice2"], bar: ["optionA", "optionB"] },
* });
* ```
*
* **Note:** This function requires execution within a Windmill flow or flow preview.
*/
async requestInteractiveTeamsApproval({ teamName, channelName, message, approver, defaultArgsJson, dynamicEnumsJson, }: TeamsApprovalOptions): Promise<void>
setWorkflowCtx(ctx: WorkflowCtx | null): void
async sleep(seconds: number): Promise<void>
/**
* Execute `fn` inline and checkpoint the result. On replay the cached value is
* returned without re-executing `fn`.
*
* `fn`'s result is encoded as JSON and decoded back before it is returned, so
* the round that runs the body sees the same types every replay sees: a `Date`
* comes back as a string, a `Map` as `{}`. {@link Jsonified} is that shape.
*
* Called from inside a task body, `fn` runs in place and nothing is
* checkpointed: a task is a single job and is never replayed.
*/
async step<T>(name: string, fn: () => T | Promise<T>,): Promise<Jsonified<Awaited<T>>>
/**
* Create a task that dispatches to a separate Windmill script.
*
* @example
* const extract = taskScript("f/data/extract");
* // inside workflow: await extract({ url: "https://..." })
*/
taskScript(path: string, options?: TaskOptions): (...args: any[]) => PromiseLike<any>
/**
* Create a task that dispatches to a separate Windmill flow.
*
* @example
* const pipeline = taskFlow("f/etl/pipeline");
* // inside workflow: await pipeline({ input: data })
*/
taskFlow(path: string, options?: TaskOptions): (...args: any[]) => PromiseLike<any>
/**
* Mark an async function as a workflow-as-code entry point.
*
* The function must be **deterministic**: given the same inputs it must call
* tasks in the same order on every replay. Branching on task results is fine
* (results are replayed from checkpoint), but branching on external state
* (current time, random values, external API calls) must use `step()` to
* checkpoint the value so replays see the same result.
*/
workflow<T>(fn: (...args: any[]) => Promise<T>): void
/**
* Suspend the workflow and wait for an external approval.
*
* Pass `key` to name the step, then `getApprovalUrls(key)` yields the URLs that
* resume exactly this approval — route them through your own channel. Without a
* key the steps are named `approval`, `approval_2`, ...
*
* `skin: "minimal"` shows approvers only the request (form and approve/reject)
* instead of the detailed page with the workflow's details. `description` is
* shown above the form: a string, or a rich value such as `{ markdown: "..." }`.
*
* @example
* const urls = await step("urls", () => getApprovalUrls("manager"));
* await step("notify", () => sendEmail(urls.resume, urls.cancel));
* const { value, approver } = await waitForApproval({ key: "manager", timeout: 3600 });
*/
waitForApproval(options?: { timeout?: number; form?: object; selfApproval?: boolean; key?: string; skin?: "detailed" | "minimal"; description?: string | object; }): PromiseLike<{ value: any; approver: string; approved: boolean }>
/**
* Resume/cancel/approval-page URLs bound to one `waitForApproval` step.
*
* Unlike `getResumeUrls()`, which signs a random nonce, these address the very
* `resume_job` record the step's built-in approval buttons use, so they are
* stable across replays and safe to embed in a custom notification.
*
* `stepKey` must match the `key` given to `waitForApproval`. Keys must be unique
* within a workflow; reusing one throws rather than silently renaming it. The URL
* only resumes while that step is awaiting approval; used at any other moment it is
* rejected rather than banking a row a different approval would consume. Send it
* ahead of time — approvers just cannot act before the workflow reaches the step.
*
* `resume` and `cancel` are step-bound; `approvalPage` is not — it opens the job's
* approval page, which acts on whichever approval is pending when it is used.
*
* @example
* const urls = await step("urls", () => getApprovalUrls("manager"));
* await step("notify", () => sendEmail(urls.resume, urls.cancel));
* await waitForApproval({ key: "manager" });
*/
async getApprovalUrls(stepKey: string = "approval", approver?: string): Promise<{
approvalPage: string;
resume: string;
cancel: string;
}>
/**
* Process items in parallel with optional concurrency control.
*
* Each item is processed by calling `fn(item)`, which should be a task().
* Items are dispatched in batches of `concurrency` (default: all at once).
*
* @example
* const process = task(async (item: string) => { ... });
* const results = await parallel(items, process, { concurrency: 5 });
*/
async parallel<T, R>(items: T[], fn: (item: T) => PromiseLike<R> | R, options?: { concurrency?: number },): Promise<R[]>
/**
* Commit Kafka offsets for a trigger with auto_commit disabled.
* @param triggerPath - Path to the Kafka trigger (from event.wm_trigger.trigger_path)
* @param topic - Kafka topic name (from event.topic)
* @param partition - Partition number (from event.partition)
* @param offset - Message offset to commit (from event.offset)
*/
async commitKafkaOffsets(triggerPath: string, topic: string, partition: number, offset: number,): Promise<void>
/**
* Parse an S3 object from URI string or record format
* @param s3Object - S3 object as URI string (`s3://storage/key`, `s3:///key`
* for the default storage) or record. Any other string throws rather than
* falling back to an auto-generated key: an auto key is requested by
* omitting the object, and a fallback would silently misplace the upload
* on any typo.
* @returns S3 object record with storage and s3 key
*/
parseS3Object(s3Object: S3Object): S3ObjectRecord
/**
* Create a SQL template function for PostgreSQL/datatable queries
* @param name - Database/datatable name (default: "main")
* @param opts.role - Connect as this data table role instead of the data table's default one.
* Only meaningful on a data table under roles, and only for a role you are a tenant of.
* @returns SQL template function for building parameterized queries
* @example
* let sql = wmill.datatable()
* let name = 'Robin'
* let age = 21
* await sql`
* SELECT * FROM friends
* WHERE name = ${name} AND age = ${age}::int
* `.fetch()
* @example
* // Read through a restricted role
* let sql = wmill.datatable("main", { role: "analytics" })
*/
datatable(name: string = "main", opts?: DatatableOptions): DatatableSqlTemplateFunction
/**
* Create a SQL template function for DuckDB/ducklake queries
* @param name - DuckDB database name, optionally with a schema as `name:schema` (default: "main")
* @returns SQL template function for building parameterized queries
* @example
* let sql = wmill.ducklake()
* let name = 'Robin'
* let age = 21
* await sql`
* SELECT * FROM friends
* WHERE name = ${name} AND age = ${age}
* `.fetch()
* @example
* // Target a specific schema within the ducklake
* let sql = wmill.ducklake("my_lake:analytics")
*/
ducklake(name: string = "main"): SqlTemplateFunction
/**
* Idempotently materialize `selectSql` into a ducklake table for one
* partition (or the whole table when `partition` is omitted) — the client-side
* equivalent of the `// materialize` engine.
* With `uniqueKey` it upserts the slice (delete-by-key + insert); otherwise it
* replaces it (whole table → `CREATE OR REPLACE`; partition → delete + insert).
* Safe to re-run for the same partition (backfill / failure-recovery).
*
* Returns a lazy statement — call `.execute()` to run it:
* `await wmill.upsertPartition({ table, selectSql, partition }).execute()`.
*/
upsertPartition(opts: DucklakeMaterializeOptions): SqlStatement<any>
/**
* INSERT-only materialization (no dedup/replace) for append-only tables.
* Re-running the same partition duplicates rows — use only for immutable
* event-log sources.
*
* Returns a lazy statement — call `.execute()` to run it:
* `await wmill.appendPartition({ table, selectSql, partition }).execute()`.
*/
appendPartition(opts: Omit<DucklakeMaterializeOptions, "uniqueKey">,): SqlStatement<any>
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