write-e2e-tests
/write-e2e-tests
Writing Playwright E2E tests for tldraw. Use when creating browser tests, testing UI interactions, or adding E2E coverage in apps/examples/e2e or apps/dotcom/client/e2e.
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No signals detected. Repository changed on 05.07.2026, without references to retired models or APIs.
MIT, open: use and modify while retaining author attribution.
What it does and when to use it
Writing Playwright E2E tests for tldraw. Use when creating browser tests, testing UI interactions, or adding E2E coverage in apps/examples/e2e or apps/dotcom/client/e2e.
Original author description
Writing Playwright E2E tests for tldraw. Use when creating browser tests, testing UI interactions, or adding E2E coverage in apps/examples/e2e or apps/dotcom/client/e2e.
How it works
- Test file structure
- Required declarations
- Basic test structure
- Setup patterns
- Available fixtures
- Interacting with the editor
- Selecting tools and UI elements
- Menu interactions
- Data-driven tests
- Platform-specific handling
SKILL.md preview
---
name: write-e2e-tests
description: Writing Playwright E2E tests for tldraw. Use when creating browser tests, testing UI interactions, or adding E2E coverage in apps/examples/e2e or apps/dotcom/client/e2e.
---
# Writing E2E tests
E2E tests use Playwright. Located in `apps/examples/e2e/` (SDK examples) and `apps/dotcom/client/e2e/` (tldraw.com).
## Test file structure
```
apps/examples/e2e/
├── fixtures/
│ ├── fixtures.ts # Test fixtures (toolbar, menus, etc.)
│ └── menus/ # Page object models
├── tests/
│ └── test-*.spec.ts # Test files
└── shared-e2e.ts # Shared utilities
```
Name test files `test-<feature>.spec.ts`.
## Required declarations
When using `page.evaluate()` to access the editor or UI events:
```typescript
import { Editor } from 'tldraw'
declare const editor: Editor
declare const __tldraw_ui_event: { name: string; data?: any }
```
## Basic test structure
```typescript
import { expect } from '@playwright/test'
import test from '../fixtures/fixtures'
import { setupOrReset } from '../shared-e2e'
test.describe('Feature name', () => {
test.beforeEach(setupOrReset)
test('does something', async ({ page, toolbar }) => {
// Test implementation
})
})
```
## Setup patterns
### Standard setup (recommended)
```typescript
test.beforeEach(setupOrReset) // Smart: navigates first run, fast reset after
```
### Shared page for performance
For tests that don't need full isolation:
```typescript
let page: Page
test.describe('Feature', () => {
test.beforeAll(async ({ browser }) => {
page = await browser.newPage()
await setupPage(page)
})
test.beforeEach(async () => {
await hardResetEditor(page)
})
})
```
### Setup with shapes
```typescript
import { setupPageWithShapes, hardResetWithShapes } from '../shared-e2e'
test.beforeEach(async ({ browser }) => {
if (!page) {
page = await browser.newPage()
await setupPage(page)
} else {
await hardResetEditor(page)
}
await setupPageWithShapes(page)
})
```
## Available fixtures
```typescript
test('example', async ({
page, // Playwright page
toolbar, // Toolbar page object
stylePanel, // Style panel
actionsMenu, // Actions menu
mainMenu, // Main menu
pageMenu, // Page menu
navigationPanel, // Navigation panel
richTextToolbar, // Rich text toolbar
api, // tldrawApi methods
isMobile, // Mobile viewport check
isMac, // Mac platform check
}) => {})
```
## Interacting with the editor
### Via page.evaluate
```typescript
// Execute code in browser context
await page.evaluate(() => {
editor.createShapes([{ type: 'geo', x: 100, y: 100, props: { w: 100, h: 100 } }])
})
// Fast reset (faster than keyboard shortcuts)
await page.evaluate(() => {
editor.selectAll().deleteShapes(editor.getSelectedShapeIds())
editor.setCurrentTool('select')
})
// Get data from editor
const shape = await page.evaluate(() => editor.getOnlySelectedShape())
expect(shape).toMatchObject({ type: 'geo', x: 100, y: 100 })
```
### Testing UI events
```typescript
await page.keyboard.press('Control+a')
expect(await page.evaluate(() => __tldraw_ui_event)).toMatchObject({
name: 'select-all-shapes',
data: { source: 'kbd' },
})
```
## Selecting tools and UI elements
### By test ID
```typescript
await page.getByTestId('tools.rectangle').click()
await page.getByTestId('tools.more.cloud').click() // In popover
await expect(page.getByTestId('tools.select')).toHaveAttribute('aria-pressed', 'true')
```
### Via toolbar fixture
```typescript
const { select, draw, arrow, rectangle } = toolbar.tools
await rectangle.click()
await toolbar.isSelected(rectangle)
await toolbar.isNotSelected(select)
// More tools popover
await toolbar.moreToolsButton.click()
await toolbar.popOverTools.popoverCloud.click()
```
## Menu interactions
```typescript
import { clickMenu, withMenu } from '../shared-e2e'
// Click a menu item
await clickMenu(page, 'main-menu.edit.copy')
await clickMenu(page, 'context-menu.copy-as.copy-as-png')
// Focus and interact with menu item
await page.mouse.click(200, 200, { button: 'right' })
await withMenu(page, 'context-menu.arrange.distribute-horizontal', (item) => item.focus())
await page.keyboard.press('Enter')
```
## Data-driven tests
```typescript
const tools = [
{ tool: 'rectangle', shape: 'geo' },
{ tool: 'arrow', shape: 'arrow' },
{ tool: 'draw', shape: 'draw' },
]
test('creates shapes with tools', async ({ page, toolbar }) => {
for (const { tool, shape } of tools) {
await page.getByTestId(`tools.${tool}`).click()
await page.mouse.click(200, 200)
expect(await getAllShapeTypes(page)).toContain(shape)
// Reset for next iteration
await page.evaluate(() => {
editor.selectAll().deleteShapes(editor.getSelectedShapeIds())
})
}
})
```
## Platform-specific handling
### Modifier keys
```typescript
test('copy paste', async ({ page, isMac }) => {
const modifier = isMac ? 'Meta' : 'Control'
await page.keyboard.down(modifier)
await page.keyboard.press('KeyC')
await page.keyboard.press('KeyV')
await page.keyboard.up(modifier)
})
```
### Skip on mobile
```typescript
test('desktop only feature', async ({ isMobile }) => {
if (isMobile) return
// Desktop-specific test
})
```
## Helper functions
```typescript
import { getAllShapeTypes, getAllShapeLabels, sleep, sleepFrames } from '../shared-e2e'
// Get shape types on canvas
const shapes = await getAllShapeTypes(page)
expect(shapes).toEqual(['geo', 'arrow'])
// Wait for async operations
await sleep(100)
await sleepFrames(2) // Wait for animation frames
```
## Assertions
```typescript
// Shape assertions
expect(await page.evaluate(() => editor.getOnlySelectedShape())).toMatchObject({
type: 'geo',
props: { w: 100, h: 100 },
})
// Attribute assertions
await expect(page.getByTestId('tools.select')).toHaveAttribute('aria-pressed', 'true')
// CSS assertions (for selection state)
await expect(tool).toHaveCSS('color', 'rgb(255, 255, 255)')
// Visibility
await expect(toolbar.moreToolsPopover).toBeVisible()
await expect(toolbar.toolLock).toBeHidden()
```
## Skipping flaky tests
```typescript
test.describe.skip('clipboard tests', () => {
// Skipped because flaky in CI
})
test.skip('known issue', async () => {})
```
## Running E2E tests
```bash
yarn e2e # Examples E2E
yarn e2e-dotcom # Dotcom E2E
yarn e2e-ui # With Playwright UI
yarn e2e -- --grep "toolbar" # Filter by pattern
```
## Key patterns summary
- Use `setupOrReset` in `beforeEach` for test isolation
- Declare `editor` and `__tldraw_ui_event` for `page.evaluate()`
- Use `page.evaluate()` for fast editor manipulation (faster than keyboard)
- Use `getByTestId()` with `tools.<name>` pattern for tool selection
- Use `clickMenu()` / `withMenu()` for menu interactions
- Handle platform differences with `isMac` and `isMobile` fixtures
- Test against `localhost:5420/end-to-end` example
Versions
| Repository | Score | Licence |
|---|---|---|
| This page · zjunlp/skills | 100 | MIT |
| akunzai/agent-skills | 90 | MIT |
Database snapshot: 13.11.2026 · package version 0987f00cdd18 (SHA-256 digest of the entire package)
Downloads in the last 30 days: 0 · ranking
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