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visual-reference-generation

/visual-reference-generation

Produces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a target, or when stakeholders are describing different things with the same words.

Repository
headcount ↗
Licence
MIT
Last repository change
18.10.2026

Assessment and security

90/ 100Class: good
Format25 / 25
Frontmatter with name and description, valid name, description up to 1,024 characters, name matching the folder.
Discoverability25 / 25
Description explains when to use the skill, has a reasonable length and uses third person.
Content25 / 35
At least 150 words and at most 500 lines, headings, step lists, examples or code.
Hygiene15 / 15
No placeholders such as TODO, no Windows paths, with a licence.
Riskno signals detected in the scan
Files in this package
2
Scripts
0
HTML comments
0
URLs in SKILL.md
0
Deprecation

No signals detected. Repository changed on 18.10.2026, without references to retired models or APIs.

Licence

MIT, open: use and modify while retaining author attribution.

What it does and when to use it

Produces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a target, or when stakeholders are describing different things with the same words.

Original author description

Produces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a target, or when stakeholders are describing different things with the same words.

How it works

  1. Before generating
  2. Generating
  3. Web versus mobile
  4. After generating
  5. Sources
  6. Never
Original SKILL.md headings · 54 lines, 388 words
SKILL.md preview
---
name: visual-reference-generation
description: Produces design reference imagery before implementation — screen concepts, layout directions, and flows for web or mobile that make a verbal brief concrete enough to argue with. Use this when a brief needs visualizing before anyone builds, when comparing layout directions, when handing a developer a target, or when stakeholders are describing different things with the same words.
---

# Visual reference generation

Arguing about an image costs an hour. Arguing about a build costs a sprint. Generate the picture
first.

## Before generating

Settle these, or the output is decoration:

- **Surface and platform** — web page, native mobile screen, dashboard. These are not the same
  problem at different aspect ratios: touch targets, native chrome, and scroll behavior change what
  a good layout is.
- **What it optimizes for** — one conversion, one task completion, one first impression. Stated, so
  the image can be judged against something.
- **Content reality** — real headline lengths, real data volumes, real edge cases. A concept built
  on three-word labels collapses on contact with actual copy.

## Generating

- **One concept per image.** Tiling several ideas onto one canvas makes them impossible to compare
  or iterate separately.
- **Generate genuinely different directions**, not variations of one. Three near-identical options
  is one option presented three times.
- Include the states that will exist: a populated view and an empty one, at minimum.

## Web versus mobile

**Web** — the fold is a real constraint but not a hard one; horizontal space allows genuine layout
choices; hover exists. Design for a range of widths, and decide what the narrow case does.

**Mobile** — thumb reach dictates where primary actions sit; native navigation patterns are
expectations, not suggestions; there is no hover, so affordance must be visible. Design the scroll,
not the screenshot.

## After generating

Say explicitly what in the reference is **direction** and what is **placeholder**. A developer
handed a concept will otherwise implement the lorem ipsum faithfully.

## Sources

`references/sources.md` in this skill lists the outside authorities that settle the questions
here — what each one is authoritative for, and what you may do with it. Check them before
answering on anything they cover, and cite what you used. Most are free to read and not free
to reproduce; the use note on each is binding.

## Never

- Generate before the content, states, and constraints are settled. A reference built on placeholder copy hides every real problem.
- Present a generated image as a working design. Say what it is.
- Generate with filler text where real string lengths decide the layout.
- Hand off an image as the spec. Hand off the tokens, spacing, and states behind it.
Files in this package (2)
  • SKILL.md 3 KB
  • references/sources.md 1 KB

Versions

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