test-driven-development
/test-driven-development
Enforces the red-green-refactor TDD cycle. No production code without a failing test first. Use when implementing features, fixing bugs, or writing production code.
- Author
- isvlasov ↗
- Repository
- rageatc-oss ↗
- Licence
- MIT
- Last repository change
- 19.07.2026
Assessment and security
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- 2
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- URLs in SKILL.md
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No signals detected. Repository changed on 19.07.2026, without references to retired models or APIs.
MIT, open: use and modify while retaining author attribution.
What it does and when to use it
Enforces the red-green-refactor TDD cycle. No production code without a failing test first. Use when implementing features, fixing bugs, or writing production code.
Original author description
Enforces the red-green-refactor TDD cycle. No production code without a failing test first. Use when implementing features, fixing bugs, or writing production code.
How it works
- Overview
- When to Use
- The Iron Law
- Red-Green-Refactor
- Good Tests
- Why Order Matters
- Red Flags - STOP and Start Over
- Verification Checklist
- When Stuck
- Debugging Integration
SKILL.md preview
---
name: test-driven-development
description: Enforces the red-green-refactor TDD cycle. No production code without a failing test first. Use when implementing features, fixing bugs, or writing production code.
---
# Test-Driven Development (TDD)
## Overview
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
## When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behaviour changes
**Exceptions (escalate to orchestrator):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalisation.
## The Iron Law
```
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
```
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
**Note:** Examples below use TypeScript and Jest. Apply the same red-green-refactor cycle in any language and test framework.
## Red-Green-Refactor
### RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
```typescript
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});
```
Clear name, tests real behaviour, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
```
Vague name, tests mock not code
</Bad>
**Requirements:**
- One behaviour
- Clear name
- Real code (no mocks unless unavoidable)
### Verify RED - Watch It Fail
**MANDATORY. Never skip.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behaviour. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
### GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
```typescript
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}
```
Just enough to pass
</Good>
<Bad>
```typescript
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}
```
Over-engineered
</Bad>
Don't add features, refactor other code, or "improve" beyond the test.
### Verify GREEN - Watch It Pass
**MANDATORY.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
### REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behaviour.
### Repeat
Next failing test for next feature.
## Good Tests
| Quality | Good | Bad |
|---------|------|-----|
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
| **Clear** | Name describes behaviour | `test('test1')` |
| **Shows intent** | Demonstrates desired API | Obscures what code should do |
## Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behaviour
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behaviour (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
## Red Flags - STOP and Start Over
- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalising "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
## Verification Checklist
Before marking work complete:
- [ ] Every new function/method has a test
- [ ] Watched each test fail before implementing
- [ ] Each test failed for expected reason (feature missing, not typo)
- [ ] Wrote minimal code to pass each test
- [ ] All tests pass
- [ ] Output pristine (no errors, warnings)
- [ ] Tests use real code (mocks only if unavoidable)
- [ ] Edge cases and errors covered
Can't check all boxes? You skipped TDD. Start over.
## When Stuck
| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Escalate to orchestrator if stuck. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
## Debugging Integration
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
## Testing Anti-Patterns
When adding mocks or test utilities, read `references/testing-anti-patterns.md` to avoid common pitfalls:
- Testing mock behaviour instead of real behaviour
- Adding test-only methods to production classes
- Mocking without understanding dependencies
## Final Rule
```
Production code → test exists and failed first
Otherwise → not TDD
```
No exceptions without explicit orchestrator approval.
Files in this package (2)
- SKILL.md 8 KB
- references/testing-anti-patterns.md 5 KB
Versions
| Repository | Score | Licence |
|---|---|---|
| This page · isvlasov/rageatc-oss | 100 | MIT |
| GanyuanRan/Aegis | 100 | MIT |
| lucasouzadev/agent-kit-skill | 100 | MIT |
| zeative/satgas | 100 | AGPL-3.0 |
| nikospavlopoulos/devops-mutant-powers | 100 | MIT |
| JohnStrunk/CommonCast | 100 | LGPL |
| Sanit-mann/The-Insectoids | 100 | MIT |
| mastro993/fstack | 100 | MIT |
| jelvodev/yaap | 100 | MIT |
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