linker-scripts
/linker-scripts
Pomaga pisać i zmieniać skrypty linkera GNU ld dla systemów wbudowanych: rozmieszczanie kodu i danych we flash i RAM, VMA i LMA oraz inicjalizacja .bss i .data.
- Autor
- mohitmishra786 ↗
- Repozytorium
- low-level-dev-skills ↗
- Licencja
- MIT
- Ostatnia zmiana repozytorium
- 27.06.2026
Ocena i bezpieczeństwo
- Pliki w paczce
- 2
- Skrypty
- 0
- Komentarze HTML
- 0
- Adresy URL w SKILL.md
- 0
Brak sygnałów. Repozytorium zmienione 27.06.2026, bez odwołań do wycofanych modeli i API.
MIT, otwarta: można używać i zmieniać, z zachowaniem informacji o autorze.
Co robi i kiedy
Pomaga pisać i zmieniać skrypty linkera GNU ld dla systemów wbudowanych: rozmieszczanie kodu i danych we flash i RAM, VMA i LMA oraz inicjalizacja .bss i .data.
Oryginalny opis (EN)
Linker script skill for embedded bare-metal targets. Use when writing or modifying GNU ld linker scripts, placing code and data in specific flash or RAM regions, understanding VMA vs LMA, configuring startup .bss/.data initialization, using MEMORY and SECTIONS commands, or debugging linker errors about regions. Activates on queries about linker scripts, MEMORY command, SECTIONS command, .bss init, VMA vs LMA, weak symbols, or placing functions in specific memory regions.
Jak działa
- Purpose
- Triggers
- Workflow
- Related skills
Podgląd SKILL.md
---
name: linker-scripts
description: Linker script skill for embedded bare-metal targets. Use when writing or modifying GNU ld linker scripts, placing code and data in specific flash or RAM regions, understanding VMA vs LMA, configuring startup .bss/.data initialization, using MEMORY and SECTIONS commands, or debugging linker errors about regions. Activates on queries about linker scripts, MEMORY command, SECTIONS command, .bss init, VMA vs LMA, weak symbols, or placing functions in specific memory regions.
---
# Linker Scripts
## Purpose
Guide agents through writing and modifying GNU ld linker scripts for embedded targets: MEMORY and SECTIONS commands, VMA vs LMA for code relocation, startup `.bss`/`.data` initialization, placing sections in specific regions, and using PROVIDE/KEEP/ALIGN directives.
## Triggers
- "How do I write a linker script for my MCU?"
- "How do I place a function in a specific flash/RAM region?"
- "What's the difference between VMA and LMA in a linker script?"
- "How does .bss and .data initialization work at startup?"
- "Linker error: region 'FLASH' overflowed"
- "How do I use weak symbols in a linker script?"
## Workflow
### 1. Linker script anatomy
```ld
/* Minimal Cortex-M linker script */
ENTRY(Reset_Handler) /* entry point symbol */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx) : ORIGIN = 0x20000000, LENGTH = 128K
}
SECTIONS
{
.text : /* code section */
{
KEEP(*(.isr_vector)) /* interrupt vector must be first */
*(.text)
*(.text.*)
*(.rodata)
*(.rodata.*)
. = ALIGN(4);
_etext = .; /* end of flash content */
} > FLASH
.data : AT(_etext) /* VMA = RAM, LMA = FLASH */
{
_sdata = .;
*(.data)
*(.data.*)
. = ALIGN(4);
_edata = .;
} > RAM
.bss :
{
_sbss = .;
*(.bss)
*(.bss.*)
*(COMMON)
. = ALIGN(4);
_ebss = .;
} > RAM
/* Stack at top of RAM */
_estack = ORIGIN(RAM) + LENGTH(RAM);
}
```
### 2. VMA vs LMA
- **VMA** (Virtual Memory Address): where the section runs at runtime
- **LMA** (Load Memory Address): where the section is stored in the image (flash)
For `.data`: stored in flash (LMA), copied to RAM at startup (VMA).
```ld
/* AT() sets LMA explicitly */
.data : AT(ADDR(.text) + SIZEOF(.text))
{
_sdata = .;
*(.data)
_edata = .;
} > RAM /* VMA goes in RAM */
```
LMA of `.data` is automatically placed after `.text` if you use `AT(_etext)`.
### 3. Startup .bss / .data initialization
The C runtime must copy `.data` from flash to RAM and zero `.bss` before `main()`:
```c
// startup.c or startup.s equivalent in C
extern uint32_t _sdata, _edata, _sidata; // _sidata = LMA of .data
extern uint32_t _sbss, _ebss;
void Reset_Handler(void) {
// Copy .data from flash to RAM
uint32_t *src = &_sidata;
uint32_t *dst = &_sdata;
while (dst < &_edata) *dst++ = *src++;
// Zero-initialize .bss
dst = &_sbss;
while (dst < &_ebss) *dst++ = 0;
// Call C++ constructors
// (call __libc_init_array() if using newlib)
main();
for (;;); // should never return
}
```
Linker script provides `_sidata` (LMA of `.data`):
```ld
.data : AT(_etext)
{
_sdata = .;
*(.data)
_edata = .;
} > RAM
_sidata = LOADADDR(.data); /* LMA of .data for startup code */
```
### 4. Placing code in specific regions
```ld
/* Place time-critical code in RAM for faster execution */
MEMORY
{
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx): ORIGIN = 0x20000000, LENGTH = 128K
CCM (rwx): ORIGIN = 0x10000000, LENGTH = 64K /* Cortex-M4 CCM */
}
.fast_code : AT(_etext)
{
_sfast = .;
*(.fast_code) /* sections marked __attribute__((section(".fast_code"))) */
_efast = .;
} > CCM /* runs from CCM RAM */
```
```c
// Mark a function to go in fast_code section
__attribute__((section(".fast_code")))
void critical_isr_handler(void) {
// runs from CCM RAM
}
```
### 5. KEEP, ALIGN, PROVIDE
```ld
/* KEEP — prevent garbage collection of section */
KEEP(*(.isr_vector)) /* linker gc won't remove interrupt table */
KEEP(*(.init))
KEEP(*(.fini))
/* ALIGN — advance location counter to alignment boundary */
. = ALIGN(8); /* align to 8 bytes */
/* PROVIDE — define symbol only if not already defined (weak default) */
PROVIDE(_stack_size = 0x400); /* default 1KB stack; override in code */
/* Symbols for stack */
.stack :
{
. = ALIGN(8);
. += _stack_size;
_stack_top = .;
} > RAM
/* FILL — fill unused bytes */
.text :
{
*(.text)
. = ALIGN(4);
FILL(0xFF) /* fill flash gaps with 0xFF (erased state) */
} > FLASH
```
### 6. Weak symbols
```ld
/* In linker script — provide weak default ISR */
PROVIDE(NMI_Handler = Default_Handler);
PROVIDE(HardFault_Handler = Default_Handler);
PROVIDE(SysTick_Handler = Default_Handler);
```
```c
// In C — weak default handler
__attribute__((weak)) void Default_Handler(void) {
for (;;); // spin — override this in application
}
// Override by defining a non-weak symbol with the same name
void SysTick_Handler(void) {
tick_count++;
}
```
### 7. Common linker errors
| Error | Cause | Fix |
|-------|-------|-----|
| `region 'FLASH' overflowed` | Binary too large for flash | Enable LTO, `-Os`, remove unused code; `--gc-sections` |
| `region 'RAM' overflowed` | Too much RAM used | Reduce stack size, use static buffers, check `.bss` size |
| `undefined reference to '_estack'` | Missing linker script symbol | Define `_estack` in linker script |
| `no rule to process file` | `.ld` extension not recognized | Pass with `-T script.ld` |
| `cannot find linker script` | Wrong path | Use `-L dir -T name.ld` |
| Data section `.data` at wrong address | LMA not set | Add `AT(_etext)` after `.data` section definition |
```bash
# Analyze section sizes
arm-none-eabi-size firmware.elf
arm-none-eabi-size -A firmware.elf # verbose per-section
# Show all sections and their addresses
arm-none-eabi-objdump -h firmware.elf
# Check if .data LMA is in flash range
arm-none-eabi-readelf -S firmware.elf | grep -A2 "\.data"
```
For linker script anatomy details, see [references/linker-script-anatomy.md](references/linker-script-anatomy.md).
## Related skills
- Use `skills/embedded/openocd-jtag` for flashing to addresses defined in linker script
- Use `skills/embedded/freertos` for FreeRTOS heap placement in specific RAM regions
- Use `skills/binaries/linkers-lto` for linker LTO and symbol flags
- Use `skills/binaries/elf-inspection` to inspect section sizes and addresses
Pliki w paczce (2)
- SKILL.md 7 KB
- references/linker-script-anatomy.md 5 KB
Wersje
| Repozytorium | Wynik | Licencja |
|---|---|---|
| Ta strona · mohitmishra786/low-level-dev-skills | 100 | MIT |
| OutlineDriven/outline-driven-development | 100 | Apache-2.0 |
Migawka bazy z 28.10.2026 · wersja paczki f23760d272a1 (skrót SHA-256 całej paczki)
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