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Biblioteka skilli
Marketing i treści · Pisanie

action-description

/action-description

Uczy technik pisania akcji i opisów scenariusza filmowego: czas teraźniejszy, opowiadanie wizualne i struktura akapitów w formacie Fountain.

Licencja
MIT
Ostatnia zmiana repozytorium
05.08.2026

Ocena i bezpieczeństwo

100/ 100Klasa: dobry
Format25 / 25
Frontmatter z nazwą i opisem, poprawna nazwa, opis do 1024 znaków, nazwa zgodna z folderem.
Odkrywalność25 / 25
Opis mówi, kiedy użyć skilla, ma sensowną długość i jest w 3. osobie.
Treść35 / 35
Co najmniej 150 słów i do 500 linii, nagłówki, listy kroków, przykłady albo kod.
Higiena15 / 15
Bez zaślepek typu TODO, bez ścieżek Windows, z licencją.
Ryzykobrak sygnałów w skanie
Pliki w paczce
2
Skrypty
0
Komentarze HTML
0
Adresy URL w SKILL.md
0
Przestarzałość

Brak sygnałów. Repozytorium zmienione 05.08.2026, bez odwołań do wycofanych modeli i API.

Licencja

MIT, otwarta: można używać i zmieniać, z zachowaniem informacji o autorze.

Co robi i kiedy

Uczy technik pisania akcji i opisów scenariusza filmowego: czas teraźniejszy, opowiadanie wizualne i struktura akapitów w formacie Fountain.

Oryginalny opis (EN)

This skill provides screenplay action and description writing techniques. Covers present tense formatting, visual storytelling, action sequences, and paragraph structure for scene descriptions. Use when: writing scene descriptions, crafting action sequences, describing visual storytelling, or formatting action paragraphs in Fountain format.

Jak działa

  1. Invocation Triggers
  2. Action Format Fundamentals
  3. Visual Writing Principles
  4. Capitalization Conventions
  5. Action Sequence Pacing
  6. Camera and Direction
  7. Common Action Patterns
  8. Transitions and Pacing
  9. Things to Avoid
  10. Validation Checklist
Sekcje z nagłówków SKILL.md, w oryginale · 241 linii, 826 słów
Podgląd SKILL.md
---
name: action-description
wtfbId: wtfb:action-description
description: |
  This skill provides screenplay action and description writing techniques.
  Covers present tense formatting, visual storytelling, action sequences,
  and paragraph structure for scene descriptions.

  Use when: writing scene descriptions, crafting action sequences, describing
  visual storytelling, or formatting action paragraphs in Fountain format.
---

# Action & Description Skill

## Invocation Triggers
Apply this skill when:
- Writing scene descriptions
- Crafting action sequences
- Describing visual storytelling
- Formatting action paragraphs

## Action Format Fundamentals

### Basic Rules
1. **Present tense**: Always "walks" not "walked"
2. **Active voice**: "John opens the door" not "The door is opened"
3. **Third person**: Describing what camera sees
4. **Visual**: Only what can be filmed

### Paragraph Structure
```fountain
INT. WAREHOUSE - NIGHT

A single bulb swings overhead. Shadows dance on concrete walls.

SARAH creeps forward, gun raised. Her breath mists in the cold.

A SOUND. She freezes.
```

- Short paragraphs (2-4 lines)
- New paragraph for new beat
- White space suggests pacing/cuts

## Visual Writing Principles

### Show, Don't Tell
**Wrong:**
```fountain
Sarah feels nervous about entering the room.
```

**Right:**
```fountain
Sarah hesitates at the threshold. Her hand trembles on the doorframe.
```

### Filmable Only
**Wrong:**
```fountain
John thinks about his ex-wife and wonders if he made the right choice.
```

**Right:**
```fountain
John stares at a photograph. His jaw tightens. He turns it face-down.
```

### Economy of Words
**Wrong:**
```fountain
Sarah is a woman in her thirties with brown hair and she walks across
the room very slowly and deliberately, her high heels clicking on the
hardwood floor as she makes her way to the window where she looks out
at the city lights below, thinking about everything that has happened.
```

**Right:**
```fountain
SARAH (30s, sharp) crosses to the window. The city glitters below.
```

## Capitalization Conventions

### What to CAPITALIZE (First Appearance Only)
- CHARACTER NAMES on first introduction
- Critical SOUND EFFECTS
- Important PROPS
- Key VISUAL ELEMENTS

```fountain
INT. APARTMENT - DAY

SARAH CHEN (30s) enters. She drops her KEYS on the counter.

A PHONE RINGS. She ignores it.

On the table: A GUN. She stares at it.
```

### Don't Over-Capitalize
Only capitalize what's truly significant. Not every sound or prop needs emphasis.

## Action Sequence Pacing

### Fast Pacing (Action)
Short sentences. Short paragraphs. Lots of white space.

```fountain
Sarah runs.

GUNSHOTS behind her.

She dives behind a car. Glass SHATTERS above her head.

Returns fire. Two shots.

Silence.
```

### Slow Pacing (Dramatic)
Longer sentences. More description. Fewer line breaks.

```fountain
Sarah stands at the window. The rain traces patterns on the glass,
distorting the city lights into abstract impressions.

She presses her palm against the cold surface. Breathes.

Behind her, the apartment is dark. Still.
```

## Camera and Direction

### The Golden Rule
**Avoid camera directions in spec scripts.**

**Wrong:**
```fountain
CAMERA PANS across the room to reveal John.
CLOSE-UP on the photograph.
WE SEE Sarah through the window.
```

**Right:**
```fountain
John sits in the corner, unnoticed.
The photograph: a family at the beach. Happier times.
Through the window: Sarah, alone.
```

### Acceptable Exceptions
Minimal, when the shot is the story:
```fountain
ANGLE ON: The bomb. 00:03... 00:02... 00:01...
```

## Common Action Patterns

### Character Entrance
```fountain
The door opens. JOHN MARCUS (40s, worn suit, wary eyes) enters.
He scans the room before committing to it.
```

### Environmental Description
```fountain
INT. ABANDONED FACTORY - NIGHT

Rust and shadows. Broken windows let in slants of moonlight.
Somewhere, water DRIPS.
```

### Reaction Without Dialogue
```fountain
Sarah reads the letter.

Her face changes. Something breaks behind her eyes.

She sets the letter down. Walks to the window. Doesn't speak.
```

### Simultaneous Action
```fountain
INTERCUT:

Sarah sprints down the hallway—
John breaks through the window—
The timer hits 00:05—

They COLLIDE at the door.
```

## Transitions and Pacing

### Scene Endings
End on strong images or moments:
```fountain
Sarah looks at the gun. Reaches for it.

                              CUT TO:
```

### Time Passage
```fountain
EXT. CITY - NIGHT (LATER)

The streets are empty now. A single car passes.
```

### Montage Format
```fountain
.MONTAGE - SARAH'S INVESTIGATION

- Library: Sarah searches through newspapers
- Street: Sarah photographs a building
- Bar: Sarah interviews an OLD MAN
- Home: Sarah pins photos to a board, steps back

.END MONTAGE
```

## Things to Avoid

### Common Mistakes
1. **"We see"** - Remove. It's implied.
2. **"begins to"** - Just do the action.
3. **Passive voice** - Use active.
4. **Camera directions** - Avoid in specs.
5. **Internal thoughts** - Make external.
6. **Purple prose** - Keep it lean.

### Before and After
```fountain
// Wrong
We see Sarah as she begins to slowly walk across the room
toward the window where she will look out at the view.

// Right
Sarah crosses to the window. She looks out.
```

## Validation Checklist
- [ ] Present tense throughout
- [ ] Active voice used
- [ ] Only filmable content
- [ ] Short paragraphs (2-4 lines)
- [ ] Key elements capitalized appropriately
- [ ] No camera directions (spec script)
- [ ] Strong visual imagery
- [ ] Economy of language
Pliki w paczce (2)
  • README.md 2 KB
  • SKILL.md 5 KB

Wersje

W bazie nie ma innych skilli o nazwie action-description.

Identyczna treść występuje jeszcze w 2 innych folderach na GitHubie. Tu pokazujemy jedną, najlepiej ocenioną kopię.

Migawka bazy z 28.10.2026 · wersja paczki 2ce9b405395b (skrót SHA-256 całej paczki)

Zgłoś problem z tym skillem: szkodliwa treść, błędny opis albo prośba autora o usunięcie.

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Uwagi i zgłoszenia

Wiadomość trafi do Bartosza Sokolińskiego. Adres e-mail jest potrzebny tylko do odpowiedzi. Szczegóły w polityce prywatności.